I have a strong passion for gaming and the games industry, since completing my degree I have been developing my skills in 3D modeling and texture art for use in this exciting industry. The project shown below is a set of textures created on contract for VEAO Simulations Ltd, these are for upcoming aircraft in the flight simulator DCS World. Each pilot has a set of diffuse, normal and specular textures for both the body and parachute.

Software Used: Photoshop and Quixel Suite 2
For a better view save and open the images

From left to right are; 1940's USAF Pilot, 1940's RAF Pilot, 1960's RAF Pilot

Rear view

Full view including parachutes

Pilots rendered in real time within DCS WORLD

Client: VEAO Simulations Ltd - Type: Game Texture Set - Date: 2015

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